UX Designers react to Awwward winners: Wax Poetics, Pola and Flipaclip

In this episode me and Ryan Warrender review the winners of the Awwwards.com website.

Awwwards.com, as the name suggests, awards the talent and effort of the best web designers, developers and agencies in the world.

The sites we looked are:

https://www.waxpoetics.com/
https://www.pola.com/wecaremore/
https://flipaclip.com/

Design Reviews: WaxPoetics
Design Review: Pola 2029 website
Design Review: Flipaclip website

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Hosted by Ryan Warrender and Mustafa Kurtuldu:
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➡️ Mustafa’s Instagram: https://www.instagram.com/mustafa.ux/

#DesignTalk #UXD #UXDesign


In the latest episode of Design Huddle we interviewed Mandy Michael, a Front End Developer, previously a Development Manager for the news organization Seven West Media in Western Australia. She now works as a Senior Software Engineer at Hireup. She speaks at conferences and events locally and internationally sharing her work and experiments with new and old technology.

Mandy gave an introduction to variable fonts, her type experiments, how she used creativity to reignite her passion for coding, and what it is like to be famous.

Mandys Type Experiments: https://codepen.io/mandymichael

Twitter: https://twitter.com/Mandy_Kerr


Liam Spradlin from Google Material Design talks about creating design systems and designing typefaces

In this Episode, we speak to Liam Spradlin, a designer on Google’s Material Design System, Speaker, author, and host of the famous Design Notes Podcast. We spoke about designing a design system, the difference between Android and iOS, and how he went about designing several typefaces.

You can also checkout the videos on our YouTube Channel;

Liam Spradlin from Google Design on icons and absolutist approaches to design
Liam Spradlin from Google Design on how he got started in the design industry
Liam Spradlin from Google Design talks about the difference between iOS and Android

See more from Liam

Design Notes: https://designnotes.fm/
Liams Typefaces: https://iamli.am/work


Image of floppy disks
Image of floppy disks
Photo by Brett Jordan on Unsplash

This article was inspired by a conversation I had with Ryan Warrender on our Podcast Design Huddle.

There is also the old joke of a kid seeing a floppy disk for the first time and asking his Dad why he has a 3D printed version of the save icon.

Well a while back when I was on Twitter, a Japanese user’s asked an important question about Microsoft Excel’s UI, and the question was “Why is the save icon a vending machine?”


How to design for weird user behavior.

Image of a lady eating Chocolate cake smeared on her face, but she is happy and content
Image of a lady eating Chocolate cake smeared on her face, but she is happy and content
Photo by Luísa Schetinger on Unsplash

This article was inspired by a conversation I had with Ryan Warrender on our Podcast Design Huddle.

User Fudged Experiences are when users do something unexpected with our products or service, usually in a hacky way. Here are some examples.

Story 1: McDonald’s Milkshakes

The Golden Arches were trying to increase the sale of their milkshakes and interviewed users to find the perfect recipe. The outcome was more richer shakes, but sadly sales remained the same.

They then hired a consultant, Clay Christensen, find a solution. Christensen’s approach was to sit in a restaurant, 18 hours a day watching customers come and go. …


This week its all about NTFs and the UX challenges around them

Design Huddle logo
Design Huddle logo

We have launched a bunch of videos for our Podcast, Design Huddle, featuring me and Ryan Warrender.

This week we talk NFTs. NFT stands for “non-fungible token.” Similar to a Bitcoin token, you trade it for real money at a varying market value. However, unlike Bitcoin, each NFT is unique.

The token that says you own something, like an art piece, you trade it, however, if you do, you’ll be getting an entirely different piece. It is essentially enforced scarcity, which in turn is supposed to drive up value.

But is it all what its made up to be?

Are NFTs the emperors clothes or a way for artists to make money

My general feeling is there is an opportunity to do something fun with NFTs but sadly, for now anyways, is mostly people trying to make a quick buck.

We come up with a concept of a UX app that could enable designers and artists


Interview with: Brendan Kearns, a designer who has worked at Twitter, InVision, and Google

Design Huddle Logo
Design Huddle Logo

Introduction

I have joined podcast, Design Huddle, as a co-host with Ryan Warrender.

The premise of the show; We breakdown what’s new in tech and design. Each week we talk about what’s trending in tech, have some epic interviews, and drop some knowledge on you so you can stay ahead of the robot apocalypse.

Listen to the latest episode;

In this weeks episode, we are speaking to Brendan Kearns, a designer who has worked at Twitter, InVision, and Google. He has recently set up his agency and now works with clients from Europe to Silicon Valley.

We discuss how he started as a Business Major at…


I have just launched my first ever course on skillshare.com titled “Basics of Mobile UX: Design and Prototyping”. The course leads you through the creation process of a mobile app that allows you to order coffee on the go. Think of it as Uber but for coffee lovers.

You can see the course here bit.ly/mobileUXdesign and also get two months off on their premium accounts by using this link: https://buff.ly/2U2wA8H. Enjoy!


This article covers the process and the lessons learned when designing a PWA and the things we learned.

Checkout out material.money

NOTE: This article was inspired by a conversation I had with David East, A Firebase Developer Advocate at Google, for our YouTube series “Designer vs. Developer”. You can also listen to a longer version of the conversation by downloading or subscribing to our podcast on Spotify, iTunes or Google Play Music.

A progressive web app (PWA) is a website that has app like features, for example, it can work offline, send you notifications and provides more seamless integration into the native features & behaviors of your phone & desktop. …


Google hosted a panel discussion on these topics regarding designing for speed and the need to think about slowing down an experience.

Photo by Nick Reynolds on Unsplash

NOTE: This article was inspired by a conversation I had with Adrienne Porter Felt, Software Engineer and Lead at Google Chrome, for our YouTube series “Designer vs. Developer”. You can also listen to a longer version of the conversation by downloading or subscribing to our podcast on Spotify, iTunes or Google Play Music.

I have argued in the past about designing for speed and hacking user perception. I feel it is essential to employ several design devices to help reassure a user — or person — that something is happening. Alternatively, at the very least, let them know how long…

Mustafa Kurtuldu

Design Advocate @google. I write code like I mix paint.

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